It’s recommended to use most of the extraction points that are on the borders of the map - the underground ones are located in heated zones.The AI Scavs will be mostly on the streets, surrounding buildings, but keep in mind that some of them can be inside the buildings or even in the underground section.Most of the valuable items will be in the underground section of the main buildings (the Pawn and Bishop ones). You will visit this map for various quests.It’s best to take out Glukhar first in a short-range fight - he’s extremely effective in long-distance battles. They are deadly, and it will be hard to win a fight from long distances. He has six guards that will defend him if you engage in combat. He can appear near the Armored Train area, around the K buildings, inside the black Pawn, the black Bishop, the black horse, or the white horse buildings, and in the center of the Bunker Underground. I increased the Windows Page file size to 20 Gig. My Drives are up to date and clean installed via DDU. Glukhar, the boss of Reserve, has six different points of spawn. (I can only load factory, tested Customs and Reserve, only tested in offline mode) (After loading the Map or early in loot loading) I tried every game preset, and made my settings as low as possible.(Each building has a different type of loot). This will be the easiest way of identifying them and remembering which one you’ll want to enter the next time. Always check the chess piece around the walls of a building.By Justin Tamang December 23rd, 2019 Categories: Escape from Tarkov. The 590A1, an only pump-action shotgun, is another solid choice thanks to its accuracy and ergonomics. The EFT Reserve map has the right mix of buildings and terrain perfect for. The M3 Super 90 is a useful gun since you can choose between the pump-action and semi-automatic use of it. This is a map that you’ll want to spend your time in the buildings and their underground sections, so carrying a long-range weapon might not be the best choice - although it could give you a hand while moving from one point to the other in the open area.įor close quarters, pick any pump shotgun that you like. You can have a good time in Reserve by going with any medium-range weapon (like an assault rifle). Yes, you need to restore the power from the Underground Bunker and then press the button at the extraction point. At the end of the hallway, you'll find the door.Įnter the white Pawn building near the helicopter and descend to the lower floor until you find the tech underground zone. Inside the Bunker Underground, reach the east area (the one near some stairs). It stays for seven minutes before leaving. Yes, the train arrives when there's less than half of the time left in the Raid. Also, note that you have only four minutes to escape after using the lever.Įast of the map, you'll find a train station marked with the Tower chess piece. Yes, you have to turn on the lever on the southwest of the helicopter. Enter by the open gate on the left and go to the end of the location. There's a big building on the south of the K buildings. Here you need to stand under the beginning of the pipes. You need another Scav or PMC.įrom the Shipping Yard, go a few steps to the south. There's a barricade where the road ends on the south of the map (on the west of the Shipping Yard). There's a wall that has been broken near some stairs. Yes, you have to take off your backpack (if you have one). Here you'll find a sewer between two vehicles. On the west of the Knight Garage A (the building behind the Horse-marked buildings). Yes, you need to have a paracord, a red rebel ice pick, and to remove your backpack (if you have one).Īlso in the northern region, this one is a fence near some rocks. On the north of the map, behind the big building, you'll see some stairs.
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